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IsaacKingsley
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Post subject: Re: GTX 560Ti Support? Posted: Fri Aug 05, 2011 8:17 am |
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| eGeek |
Joined: Sun May 15, 2011 4:02 pm Posts: 68
System: Asus P8Z68-V Pro/Gen3
CPU: i7-2600k
Graphics: EVGA GeForce GTX 680 SC 2GB
Mac: MacBook pro
iOS: iPhone 3GS
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jpa
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Post subject: Re: GTX 560Ti Support? Posted: Fri Aug 05, 2011 8:58 am |
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| iGenius |
Joined: Sun Jun 13, 2010 12:33 pm Posts: 1178 Location: Medellin, Colombia
System: GA-X58A-UD3R v2.0 FF
CPU: i7-930 @ 3.6 GHZ
Graphics: XFX HD6870 2GB
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IsaacKingsley
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Post subject: Re: GTX 560Ti Support? Posted: Fri Aug 05, 2011 9:58 am |
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| eGeek |
Joined: Sun May 15, 2011 4:02 pm Posts: 68
System: Asus P8Z68-V Pro/Gen3
CPU: i7-2600k
Graphics: EVGA GeForce GTX 680 SC 2GB
Mac: MacBook pro
iOS: iPhone 3GS
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jpa wrote: IsaacKingsley wrote: Got mine working, had to do first boot using a nVidia 9600GT using -v PCIRootUID=1 Then followed these two guides http://www.insanelymac.com/forum/lofiversion/index.php/t260074.htmlhttp://tonymacx86.com/viewtopic.php?f=15&t=25858Modified my NVDAGF100Hal.kext and added the following device IDs 0x120010de&0xffc0ffff <---- GTX 560Ti 0x120110de&0xffc0ffff <---- GTX 560 for GTX560 and GTX560TI support (My GF will be getting her PC hackintosh'd soon  ) so multi tasking  Installed CUDA Drivers from http://developer.download.nvidia.com/compute/cuda/4_0/drivers/devdriver_4.0.21_macos.dmgEnabling Open CI - Follow these instructions from netkas: link: http://netkas.org/?p=794You will need a HexEditor for that though. http://hexedit.sourceforge.net/Not done the Open CI part yet, but so far it's running smoothly Copying this for others:- About GraphicsMode: Do not enable GraphicsMode -- this will lead to breaking 3D apps! If you modify your com.boot.plist manually leave the line with GraphicsMode blank. Code: <key>Graphics Mode</key> <string></string> you card model is?? EVGA GeForce GTX 560Ti, t says it in my sig and under my profile
_________________ CPU: Intel i7-2600k 3.4GHz @ 4.2GHz MoBo: Asus P8Z68-V Pro/Gen3 GFX: EVGA GeForce GTX 680 SC 2GB RAM: Black Dragon DDR3 1600MHz (2x4GB), Exceleram White Sark DDR3 1600MHz (2x4GB)
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NaiZe
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Post subject: Re: GTX 560Ti Support? Posted: Thu Aug 11, 2011 12:04 pm |
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| Noob |
Joined: Thu Aug 11, 2011 9:17 am Posts: 3
System: ASUS Intel LGA1155 P8P67
CPU: Intel Core i7-2600K 3,40Ghz
Graphics: NVIDIA GeForce GTX 560 Ti
iOS: iPhone 4
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Hey i have an Nvidia 560 ti, but I can not manage the resolution via Windows is 1920x1080 good to see... but on Lion not i tried it also in 1080i but... I've done something wrong ?? http://www.multiupload.com/S784U7G9Z8
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IsaacKingsley
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Post subject: Re: GTX 560Ti Support? Posted: Thu Aug 11, 2011 2:02 pm |
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| eGeek |
Joined: Sun May 15, 2011 4:02 pm Posts: 68
System: Asus P8Z68-V Pro/Gen3
CPU: i7-2600k
Graphics: EVGA GeForce GTX 680 SC 2GB
Mac: MacBook pro
iOS: iPhone 3GS
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NaiZe wrote: Hey i have an Nvidia 560 ti, but I can not manage the resolution via Windows is 1920x1080 good to see... but on Lion not i tried it also in 1080i but... I've done something wrong ?? http://www.multiupload.com/S784U7G9Z8System > Library > Extensions Find NVDAGF100Hal.kext and copy it to your desktop > Right Click it and click Show Package Contents, Go into the contents folder and edit the Info.plist add the following device ID Code: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleExecutable</key> <string>NVDAGF100Hal</string> <key>CFBundleGetInfoString</key> <string>NVDAGF100Hal 7.2.9 270.05.05f01</string> <key>CFBundleIdentifier</key> <string>com.apple.nvidia.nvGF100hal</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>NVIDIA gf100 Resman Kernel Extension</string> <key>CFBundlePackageType</key> <string>KEXT</string> <key>CFBundleShortVersionString</key> <string>7.2.9</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleVersion</key> <string>7.0.2</string> <key>IOKitPersonalities</key> <dict> <key>NVidiaRM</key> <dict> <key>CFBundleIdentifier</key> <string>com.apple.nvidia.nvGF100hal</string> <key>IOClass</key> <string>NVDAGF100HAL</string> <key>IOMatchCategory</key> <string>IOService</string> <key>IOPCIPrimaryMatch</key> <string> 0x06c010de&0xffe0ffff 0x0dc010de&0xffc0ffff 0x0e2010de&0xffe0ffff 0x0ee010de&0xffe0ffff 0x0f0010de&0xffc0ffff 0x104010de&0xffc0ffff 0x124010de&0xffc0ffff 0x120010de&0xffc0ffff <----- add this line </string> <key>IOProbeScore</key> <integer>60000</integer> <key>IOProviderClass</key> <string>IOPCIDevice</string> </dict> </dict> <key>OSBundleCompatibleVersion</key> <string>1.2.0</string> <key>OSBundleLibraries</key> <dict> <key>com.apple.NVDAResman</key> <string>1.2.0</string> <key>com.apple.kpi.iokit</key> <string>9.0.0</string> <key>com.apple.kpi.libkern</key> <string>9.0.0</string> </dict> <key>OSBundleRequired</key> <string>Safe Boot</string> </dict> </plist>
Remember to remove the "<---- add this line", save the changes - install the modified kext using kext utility (or similar) - restart your Hackintosh =]
_________________ CPU: Intel i7-2600k 3.4GHz @ 4.2GHz MoBo: Asus P8Z68-V Pro/Gen3 GFX: EVGA GeForce GTX 680 SC 2GB RAM: Black Dragon DDR3 1600MHz (2x4GB), Exceleram White Sark DDR3 1600MHz (2x4GB)
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DonutHands
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Post subject: Re: GTX 560Ti Support? Posted: Thu Aug 11, 2011 11:18 pm |
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| eGeek |
Joined: Sat Jul 23, 2011 12:53 am Posts: 69 Location: Santa Monica, CA, USA
System: GA-Z68A-D3H-B3
CPU: i5-2600K
Graphics: 560 Ti
iOS: iPhone 4
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Do you have to install drivers for this card to work? I added the device id. I set graphics enabler and graphics mode appropriately. Set npci=0x2000 (would not boot without this) Now i have video running off the card but im not sure what im missing. I can not change the resolution, its set at something like 1024x768. Do i need the quadro drivers? http://www.nvidia.com/object/quadro-mac ... river.htmlDo i need the cuda drivers? http://www.nvidia.com/object/macosx-cud ... river.htmlDo i need the GeForceGLDriver.bundle ? (i have no idea where to get this or what to do with it once i have it)
_________________ 10.7.3 • Intel Core i5-2600K • Gigabyte GA-Z68A-DH3-B3 • PNY Geforce 560 Ti • 16GB DDR3-1600 • Antec 300
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IsaacKingsley
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Post subject: Re: GTX 560Ti Support? Posted: Fri Aug 12, 2011 5:19 pm |
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| eGeek |
Joined: Sun May 15, 2011 4:02 pm Posts: 68
System: Asus P8Z68-V Pro/Gen3
CPU: i7-2600k
Graphics: EVGA GeForce GTX 680 SC 2GB
Mac: MacBook pro
iOS: iPhone 3GS
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DonutHands wrote: Do you have to install drivers for this card to work? I added the device id. I set graphics enabler and graphics mode appropriately. Set npci=0x2000 (would not boot without this) Now i have video running off the card but im not sure what im missing. I can not change the resolution, its set at something like 1024x768. Do i need the quadro drivers? http://www.nvidia.com/object/quadro-mac ... river.htmlDo i need the cuda drivers? http://www.nvidia.com/object/macosx-cud ... river.htmlDo i need the GeForceGLDriver.bundle ? (i have no idea where to get this or what to do with it once i have it) 1. Yes you need to install CUDA manually. 2. No, you do not need Quadro drivers. 3. GeForceGLDriver.Bunble should already be installed All you should have to do is modify the NVDAGF100Hal.kext with the device ID for it to run what did you use to install the kext? kext helper b7? I've attached my modified kext (For GTX 560 Ti)
You do not have the required permissions to view the files attached to this post.
_________________ CPU: Intel i7-2600k 3.4GHz @ 4.2GHz MoBo: Asus P8Z68-V Pro/Gen3 GFX: EVGA GeForce GTX 680 SC 2GB RAM: Black Dragon DDR3 1600MHz (2x4GB), Exceleram White Sark DDR3 1600MHz (2x4GB)
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DonutHands
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Post subject: Re: GTX 560Ti Support? Posted: Fri Aug 12, 2011 5:42 pm |
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| eGeek |
Joined: Sat Jul 23, 2011 12:53 am Posts: 69 Location: Santa Monica, CA, USA
System: GA-Z68A-D3H-B3
CPU: i5-2600K
Graphics: 560 Ti
iOS: iPhone 4
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IsaacKingsley wrote: 1. Yes you need to install CUDA manually. 2. No, you do not need Quadro drivers. 3. GeForceGLDriver.Bunble should already be installed
All you should have to do is modify the NVDAGF100Hal.kext with the device ID for it to run
what did you use to install the kext? kext helper b7?
I've attached my modified kext (For GTX 560 Ti) 1. Will install the cuda drivers. 2. Will skip the Quadro drivers. (straight install from nvidia's website?) 3. Looks like the GeForceGLDriver.bundle addresses power management or sleep function? Will have to look into that more when the time comes. I changed the device ID in the kext file using terminal. Would hang at boot apple logo until i added npci=0x2000. I think the npci is a bandaid for a different issue but im not sure what could be wrong.
_________________ 10.7.3 • Intel Core i5-2600K • Gigabyte GA-Z68A-DH3-B3 • PNY Geforce 560 Ti • 16GB DDR3-1600 • Antec 300
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DonutHands
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Post subject: Re: GTX 560Ti Support? Posted: Fri Aug 12, 2011 8:24 pm |
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| eGeek |
Joined: Sat Jul 23, 2011 12:53 am Posts: 69 Location: Santa Monica, CA, USA
System: GA-Z68A-D3H-B3
CPU: i5-2600K
Graphics: 560 Ti
iOS: iPhone 4
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ugg, installed the cuda drivers, still do not have full support. cant change resolution at all.
Update So, i am a moron. When adding the device ID for my video card i use a colon instead of a semi colon. Changed that and the card works great.
Thanks for your help.
_________________ 10.7.3 • Intel Core i5-2600K • Gigabyte GA-Z68A-DH3-B3 • PNY Geforce 560 Ti • 16GB DDR3-1600 • Antec 300
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luisfdoc1
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Post subject: Re: GTX 560Ti Support? Posted: Wed Aug 24, 2011 11:15 pm |
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| GeekInTraining |
Joined: Wed Oct 20, 2010 1:09 am Posts: 14
System: ASUS P6X58D-E (bios 0701)
CPU: Intel i7-950 @3.8GHz
Graphics: eVGA Geforce GTX 560 Ti DS (900Mhz Core)
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I am about to get a GTX 560 (NON-Ti), does it work fine under Lion? (full acceleration?) Thanks!
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